China Mobile Games Market Report 2022: Domestic Mobile and PC Game Revenue was $45.49 Billion in 2021 - Forecasts to 2026
Dublin, June 30, 2022 (GLOBE NEWSWIRE) -- The "China Mobile Games 2022" report has been added to ResearchAndMarkets.com's offering.
The report explains the analysis on where that growth will come from, which segments are hot now and growing, and what the impact on the holistic games industry will be.
China is worth 1/3 of the world's mobile games market - and rising, and deserves the attention of games companies worldwide. Although the regulations can be challenging, if a company is dedicated to developing a hit game that fits the rules and cultural gaming preferences, there is a strong chance that the effort will pay off in China.
Key takeaways from the analysis:
China's domestic mobile + PC game revenue was $45.49 billion in 2021, up 5.5% YoY and is projected to reach $55.23 billion in 2026 at a 5-year CAGR of 4%
There were 706 million gamers in 2021, down 3.7% YoY, and projected to reach 730m in 2026 at a 5-year CAGR of 0.7%
Growth of the number of gamers is slower than previously projected. This is due to youth gamers leaving the market because of the September 2021 regulatory measures, and primarily impacts the number of mobile gamers
In 2021 China strengthened existing regulations, temporarily halted issuing game licenses (ISBN), and shifted toward compliance and enforcement
The resumption of game licensing in April 2022 is a positive sign for the market
Annual ARPU was $64.44 in 2021 and set to reach $75.60. ARPPU is also on the rise
Chinese game companies are playing a larger role overseas:
China's export mobile + PC game revenue was $17.3 billion in 2021, up 27.3% YoY and is projected to reach $26.46bn in 2026 at a 5-year CAGR of 8.9%
China has the most developed esports market in the world with an audience of 434 million esports fans
China's 220 game related investment events in 2021 were double that of 2020
More than 16,000 metaverse-related trademarks have been filed in China
What's included:
A comprehensive market model and 5-year forecast through 2026 by games segment
Qualitative and quantitative analysis of gamer demand, spending, behavior, and usage for mobile games
Trends analysis that formed our market size and forecast data
Market share estimates for game publishers and Top 10 games lists
Market size & forecast
Growth drivers & trends
Mobile e-sports
Publishers & app markets
Top games
Mobile devices & hardware
Case studies
Financial transaction events
Game approvals & regulations
Analysis of our proprietary survey of Chinese gamers
Key Topics Covered:
1. Market Size and Forecast
Mobile gamers and ARPU
Forecast through 2025
2. Market Trends
Growth inhibitors
Covid-19 impact on mobile gaming
Market trends - in depth
Succeeding in the mobile games market
3. Mobile Esports and Streaming
Mobile esports games revenue
Mobile esports participation
Streaming platforms
Top mobile games on streaming platforms
4. Financial Transaction Events
M&A, investment, and IPO activity
5. Publishers and App Markets
Market share of game publishers
Market share of game export revenue
Tencent, NetEase, and ByteDance
Other companies to watch
Leading app markets
Popular app stores
Community app stores and direct download
6. Top Mobile Games and Publishers
Top mobile games by revenue
Top mobile games by download
Top publishers by revenue and download
Top mobile export games
7. Mobile Devices and Hardware
Smartphone ownership and upgrades
5G and smartphones in China
8. Gamer Insights
Demographics
Gamer behavior by segment
Player retention
Discoverability
Popular genres
Popular games
Payments
Spending
In-game purchases
In-game ads
Post Covid-19 impact
Mobile game emulators
9. Getting a Mobile Game into China
Value chain of a mobile game
Leading publishers for import games
10. Game Licensing and Regulations
Unlicensed games
Game approvals
Companies Mentioned
37 Interactive
Activision
Alibaba
Apple
Applovin
Archosaur Games
Asus
Baidu
BiliBili
Black Shark
Bohemia Interactive
ByteDance
Century Huatong
Ciamen Feiyu
CMGE
Cotton
Crossing Star Studio
Douyi
Feiyu
Fengxing Net
Flame Corridor
FriendTimes
FunPlus
G-Bits
Game Trigger
GEE Capital
Genimous Group
Giant
Happy Elements
Hiro Capital
Honor
Huawei
iDreamsky
IGG
Indra Soft
iQoo
Jinke Culture
Keen Games
Lenovo
LG
Lightspeed Quantam Studios
Lilith Games
Line Games
Lingren
Madfinger
Maoshu Network
Meizu
Mengyi Technology
Meta
MiHoYo
Mobilus
Moonton
Mybo Games
NetEase
Ohayoo
Oneplus
Oppo
Ourpalm
Perfect World
Pico VR
Pollarf Studio
PUBG Cooporation
QingCi Digital
Razer
RealMe
Reworld game
Royal Crow
Samsung
SeaSun
Shueisha
Sky Box Studio
Starlark
TapTap
Tencent
Tieqi Game
TopGames
Vega Games
Vivo
Voodoo
Warner Bros
XD Network
Xiaomi
Yahaha Studios
Yongshi Technology
Yoozoo
Zlongame
ZQ Games
For more information about this report visit https://www.researchandmarkets.com/r/ox51oh
CONTACT: CONTACT: ResearchAndMarkets.com Laura Wood, Senior Press Manager press@researchandmarkets.com For E.S.T Office Hours Call 1-917-300-0470 For U.S./CAN Toll Free Call 1-800-526-8630 For GMT Office Hours Call +353-1-416-8900